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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 461
Near Central Axis
↦ East Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1084
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 471 182 light years from the core
Welcome, traveler — to the uncharted « Uadeng Nebula »
01BC41CDPlaced in the Quadrant Beta β of Euclid, about ≈ 471 182 light years away from the galactic core
At 471 182 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A region so far removed, even the stars remain silent about it
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901BC41CD | ||||
➔ Local Atlas Station | 107A01BC41CD | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Itdash | 00BC41CC | 566 ly away |
➔ The Arm of Kalarno | FFBCA1C9 | 2 993 ly away |
➔ Euradz shallows | FDBBD1CD | 3 225 ly away |
➔ Hasalhu conflux | FDBBB1CD | 3 940 ly away |
➔ Feyddib | 00BC11C2 | 4 578 ly away |
➔ Oceanerk | 00BBB1C6 | 4 578 ly away |
➔ Sachang Terminus | 00BA11D2 | 14 148 ly away |
➔ Ozlovae Sector | 02BB21A8 | 16 463 ly away |
➔ Unwinn Expanse | 02BB51A5 | 17 093 ly away |
➔ Oruschr Fringe | FEBBA1F7 | 17 311 ly away |
➔ Aswarwar Quadrant | FEBA31E9 | 17 353 ly away |
➔ Oprajapa Instability | 00BF11D7 | 18 443 ly away |
➔ Sea of Eronsi | 00BC319B | 20 008 ly away |
➔ Snansesha Shallows | FEBC9196 | 22 123 ly away |
➔ Eburdyis Band | FEBCA196 | 22 163 ly away |
The name of this region, “Uadeng Nebula”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be