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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -893
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1076
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 559 318 light years from the core
« Mucayu Sector » — unmapped, untouched, unexplored
01BCCC83Positioned within the Quadrant Alpha α of Euclid, approximately ≈ 559 318 light years from the galactic core
At 559 318 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery
No one knows what lies within this unexplored expanse of the galaxy
Travelers who stumbled upon this unknown region mention a calm and scenic atmosphere
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901BCCC83 | ||||
➔ Local Atlas Station | 107A01BCCC83 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Zahurybiu Instability | 02BCCC83 | 400 ly away |
➔ Opperac Boundary | 02BCBC84 | 693 ly away |
➔ Cadonia Adjunct | 03BC7C80 | 2 466 ly away |
➔ Tejare Shallows | 04BCFC8A | 3 274 ly away |
➔ Ewberzia Anomaly | FFBE3C7A | 9 912 ly away |
➔ Ortdamqua | 02BBEC6A | 11 468 ly away |
➔ Luhinux | 02BBEC69 | 11 819 ly away |
➔ Yokuma | 00BF7C7E | 17 321 ly away |
➔ Gajdusek Conflux | FFBF2C9F | 18 898 ly away |
➔ Ruszenber Sector | 02BFCC89 | 19 354 ly away |
➔ Nuzamyorr Quadrant | FFBF3CA0 | 19 457 ly away |
➔ Rutzerb Mass | 02BF4C66 | 19 767 ly away |
➔ Ushpuc Adjunct | FFB96C75 | 22 328 ly away |
➔ Lisinoe Conflux | FFB95C75 | 22 716 ly away |
➔ Aglomerado Viusik | 03C05C7C | 22 985 ly away |
The name of this region, “Mucayu Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be