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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 2
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Clouch Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -892

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -1076

Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 559 062 light years from the core

Navigate to Adjacent Regions

You're in uncharted space now — « Clouch Instability »

01BCCC84
Located at the heart of the Quadrant Alpha α quadrant in Euclid, approximately ≈ 559 062 light years from the galactic core

At 559 062 light years from the core, the region is Reachable ! Here, the stars twinkle like sentinels watching over the galaxy's expanse

Beyond the map lies uncivilized space — a vast and unexplored void

Untouched and unexplored, this mysterious region is said to hold breathtaking beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901BCCC84
Local Atlas Station
107A01BCCC84
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Opperac Boundary 02BCBC84 566 ly away
Zahurybiu Instability 02BCCC83 566 ly away
Cadonia Adjunct 03BC7C80 2 683 ly away
Tejare Shallows 04BCFC8A 2 939 ly away
Ewberzia Anomaly FFBE3C7A 10 064 ly away
Ortdamqua 02BBEC6A 11 819 ly away
Luhinux 02BBEC69 12 172 ly away
Yokuma 00BF7C7E 17 371 ly away
Gajdusek Conflux FFBF2C9F 18 663 ly away
Nuzamyorr Quadrant FFBF3CA0 19 221 ly away
Ruszenber Sector 02BFCC89 19 308 ly away
Rutzerb Mass 02BF4C66 20 004 ly away
Ushpuc Adjunct FFB96C75 22 432 ly away
Lisinoe Conflux FFB95C75 22 818 ly away
Aglomerado Viusik 03C05C7C 23 037 ly away
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The name of this region, “Clouch Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be