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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐¹ Cube 1
◇ Region « Lidoolfbe Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -878

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -977

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 525 420 light years from the core

Navigate to Adjacent Regions

Welcome to « Lidoolfbe Conflux », a place beyond the known

01C2FC92
Positioned within the Quadrant Alpha α of Euclid, approximately ≈ 525 420 light years from the galactic core

At 525 420 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover

A realm unexplored, where the unknown reigns supreme

In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901C2FC92
Local Atlas Station
107A01C2FC92
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Sea of Yaevelt FFC32C92 1 442 ly away
The Arm of Selmsut FCC14C93 10 991 ly away
Osbech Spur FDC35CB1 12 731 ly away
Fronteira Zeranu 03C0EC84 14 361 ly away
Keychelev 02C20C66 18 599 ly away
Zugenk Quadrant 02C21C65 18 855 ly away
Aglomerado Viusik 03C05C7C 18 982 ly away
Nimoffut Conflux 02C1DC66 19 020 ly away
Yubiakux Conflux FEC55CB1 19 653 ly away
Fowlin Void FEC55CB2 19 908 ly away
Ruszenber Sector 02BFCC89 20 719 ly away
Yokuma 00BF7C7E 23 789 ly away
Recently visited

all my glyphs ➔
The name of this region, “Lidoolfbe Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be