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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Eunkeldm Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -878
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -976
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 525 123 light years from the core
« Eunkeldm Instability » — unclaimed, unforgettable. Welcome!
01C30C92Located in the Quadrant Alpha α of Euclid, approximately ≈ 525 123 light years away from the galactic heart
At 525 123 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
Untouched by explorers, this unknown region holds secrets yet to be uncovered
In the far reaches of the galaxy, this unknown region is rumored to be a place of stunning beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107901C30C92 | ||||
➔ Local Atlas Station | 107A01C30C92 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Yaevelt | FFC32C92 | 1 131 ly away |
➔ The Arm of Selmsut | FCC14C93 | 11 384 ly away |
➔ Osbech Spur | FDC35CB1 | 12 662 ly away |
➔ Fronteira Zeranu | 03C0EC84 | 14 730 ly away |
➔ Keychelev | 02C20C66 | 18 732 ly away |
➔ Zugenk Quadrant | 02C21C65 | 18 978 ly away |
➔ Nimoffut Conflux | 02C1DC66 | 19 175 ly away |
➔ Aglomerado Viusik | 03C05C7C | 19 337 ly away |
➔ Yubiakux Conflux | FEC55CB1 | 19 345 ly away |
➔ Fowlin Void | FEC55CB2 | 19 604 ly away |
➔ Ruszenber Sector | 02BFCC89 | 21 113 ly away |
The name of this region, “Eunkeldm Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be