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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐² Cube 2
◇ Region « Sebarkos Instability »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -706

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -911

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 461 018 light years from the core

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It's not on most maps, but you found « Sebarkos Instability »

01C71D3E
Positioned within the Quadrant Alpha α of Euclid, approximately ≈ 461 018 light years from the galactic core

At 461 018 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious

No one knows what lies within this unexplored expanse of the galaxy

This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901C71D3E
Local Atlas Station
107A01C71D3E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
Emwezi Anomaly 00C7BD3F 4 040 ly away
eyhanse 04C79D2D 7 611 ly away
Kuipai 03C84D41 7 736 ly away
gujalvl mass 03C78D2C 7 767 ly away
The Arm of Sotigai 03C85D42 8 198 ly away
Ressome Anomaly FEC77D21 11 906 ly away
Sea of Uvumbwen FEC79D21 12 093 ly away
Sea of Shtermesh 02C68D1B 14 461 ly away
Indiwa Instability 02C67D1A 14 951 ly away
Vochom Adjunct FCC54D60 17 987 ly away
Rexanekep Quadrant FCC76D0F 19 012 ly away
The Arm of Abresta FFC69D0C 20 270 ly away
The Arm of Eufaylor FFC55D6B 21 215 ly away
Dezhaoki 02C7DD0A 21 350 ly away
Recently visited

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The name of this region, “Sebarkos Instability”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be