S
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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐² Cube 2
◇ Region « Cajacos Terminus »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -706

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 1

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -906

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 459 438 light years from the core

Navigate to Adjacent Regions

So few have seen « Cajacos Terminus » — and now you're one of them

01C76D3E
Located at the heart of the Quadrant Alpha α quadrant in Euclid, approximately ≈ 459 438 light years from the galactic core

At 459 438 light years from the core, the region is Reachable ! This is the zone where galactic pioneers build their dreams and adventures

Unseen, unexplored, and full of hidden secrets, this region is a true unknown

This unexplored realm may be unknown to most, but its beauty is the stuff of legends

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
107901C76D3E
Local Atlas Station
107A01C76D3E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- FPS:
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The Arm of Sotigai 03C85D42 6 261 ly away
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gujalvl mass 03C78D2C 7 288 ly away
Ressome Anomaly FEC77D21 11 669 ly away
Sea of Uvumbwen FEC79D21 11 723 ly away
Sea of Shtermesh 02C68D1B 15 084 ly away
Indiwa Instability 02C67D1A 15 605 ly away
Rexanekep Quadrant FCC76D0F 18 906 ly away
Vochom Adjunct FCC54D60 19 337 ly away
The Arm of Abresta FFC69D0C 20 680 ly away
Dezhaoki 02C7DD0A 20 991 ly away
The Arm of Eufaylor FFC55D6B 22 336 ly away
Ijchadi Cloud 01C9FD14 23 478 ly away
Recently visited

all my glyphs ➔
The name of this region, “Cajacos Terminus”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be