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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐² Cube 2
◇ Region « Tilhaua »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -162

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 2

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1209

Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 487 923 light years from the core

Navigate to Adjacent Regions

Few dare to venture into « Tilhaua ». Welcome

024B9F5E
Residing in the Quadrant Gamma γ of Euclid, about ≈ 487 923 light years from the galactic core

At 487 923 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers

A forgotten corner of the galaxy, where nothing is known

This region has drawn quiet praise for its natural setting

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079024B9F5E
Local Atlas Station
107A024B9F5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Cllobl Nebula 004BBF5E 1 131 ly away
The Arm of Himotho 014BCF5E 1 265 ly away
Yadurok 034B1F50 6 462 ly away
Dinertnyi Quadrant 044B1F50 6 499 ly away
Twalgori 024C7F70 9 121 ly away
Pegaffne Quadrant 024C7F71 9 440 ly away
Nusmish Conflux 014B9F7C 12 007 ly away
The Arm of Tihtige 014BAF7C 12 013 ly away
Dimikha Nebula 004B1F3E 13 218 ly away
Susson Quadrant FD496F79 17 794 ly away
Arxvell Cloud 024E4F79 20 310 ly away
Caurev Void 034B2F92 20 991 ly away
Drasil Fringe 004D2F2F 21 309 ly away
Riumfu Conflux 004B7F98 23 228 ly away
Recently visited

all my glyphs ➔
The name of this region, “Tilhaua”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be