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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 4
  ▝ Block 2
    ☐² Cube 2
◇ Region « Udmicu Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -162

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y 3

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 1209

Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge

R₀ ≈ 487 924 light years from the core

Navigate to Adjacent Regions

Welcome to « Udmicu Conflux », a place beyond the known

034B9F5E
Positioned in the Quadrant Gamma γ quadrant of Euclid, ≈ 487 924 light years from the galactic core

At 487 924 light years from the core, the region is Reachable ! Many have made their home here, but there’s always room for more explorers

In this void of uncivilized space, the unknown reigns supreme

Though unknown, this region has quietly gained a reputation for being visually appealing

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079034B9F5E
Local Atlas Station
107A034B9F5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Cllobl Nebula 004BBF5E 1 442 ly away
The Arm of Himotho 014BCF5E 1 442 ly away
Yadurok 034B1F50 6 450 ly away
Dinertnyi Quadrant 044B1F50 6 462 ly away
Twalgori 024C7F70 9 130 ly away
Pegaffne Quadrant 024C7F71 9 449 ly away
Nusmish Conflux 014B9F7C 12 027 ly away
The Arm of Tihtige 014BAF7C 12 033 ly away
Dimikha Nebula 004B1F3E 13 248 ly away
Susson Quadrant FD496F79 17 844 ly away
Arxvell Cloud 024E4F79 20 314 ly away
Caurev Void 034B2F92 20 988 ly away
Drasil Fringe 004D2F2F 21 328 ly away
Riumfu Conflux 004B7F98 23 245 ly away
Recently visited

all my glyphs ➔
The name of this region, “Udmicu Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be