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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Nakelarck Conflux »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -1173
Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area
⬌Top - Bottom axis Y 5
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 414
Galactic Central Plane
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 497 570 light years from the core
You're in uncharted space now — « Nakelarck Conflux »
0519EB6BSituated in the Quadrant Gamma γ of Euclid, roughly ≈ 497 570 light years away from the galactic core
At 497 570 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
No one knows what lies within this unexplored corner of uncivilized space
Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790519EB6B | ||||
➔ Local Atlas Station | 107A0519EB6B | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Xececekutir Spur | 0319FB6B | 894 ly away |
➔ Tisbac Adjunct | 031A0B6C | 1 200 ly away |
➔ Tolmen Anomaly | FC19EB6E | 3 795 ly away |
➔ Suzaang Anomaly | FE1A7B65 | 5 154 ly away |
➔ Zugeni Sector | 0218EB6E | 6 621 ly away |
➔ Sea of Oaltuys | FD1A4B54 | 10 032 ly away |
➔ Gocobam Void | 00180B80 | 14 784 ly away |
➔ Sea of Yicocorio | 0419DB3E | 18 009 ly away |
➔ Meinjor Nebula | 011C4B87 | 18 948 ly away |
➔ Snowakic | FC19FB3C | 19 146 ly away |
➔ Kigaha Cloud | FF1C7B89 | 20 463 ly away |
➔ Sea of Aretibatu | 031D5B64 | 22 192 ly away |
➔ Liserme Quadrant | 031D5B63 | 22 246 ly away |
The name of this region, “Nakelarck Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be