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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -420
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 5
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 693
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 324 142 light years from the core
Few dare to venture into « Oavint Anomaly ». Welcome
052B5E5CSituated in the Quadrant Gamma γ of Euclid, roughly ≈ 324 142 light years away from the galactic core
At 324 142 light years from the core, the region is Reachable ! In this region, the galaxy stretches wide, with more to discover
This part of the galaxy remains shrouded in secrecy and mystery
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079052B5E5C | ||||
➔ Local Atlas Station | 107A052B5E5C | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Lotian | 042B0E5D | 2 078 ly away |
➔ Renjamb Nebula | 042B0E5E | 2 191 ly away |
➔ Viusal Expanse | FD2BDE55 | 5 322 ly away |
➔ Duceeticau Nebula | 042A2E4D | 9 691 ly away |
➔ Linniy Adjunct | 02299E66 | 11 953 ly away |
➔ Duarourv Sector | 012B3E7A | 12 133 ly away |
➔ The Arm of Uipaxing | 01298E65 | 12 251 ly away |
➔ Aymofe Mass | 022B4E7B | 12 464 ly away |
➔ Sea of Ugpsucea | 0229CE42 | 14 478 ly away |
➔ Ulenkez | 012DBE65 | 15 702 ly away |
➔ Luythit Boundary | 022DCE66 | 16 149 ly away |
➔ Rojangh Conflux | 042CFE39 | 17 445 ly away |
➔ Unbino Mass | 00284E74 | 21 916 ly away |
➔ Neviliaei Void | FB2EBE67 | 22 404 ly away |
➔ Bikuand Void | FC2ECE68 | 22 804 ly away |
➔ Lagasi Nebula | 00282E76 | 22 985 ly away |
➔ Fitonyeys Mass | FC2CBE25 | 23 967 ly away |
The name of this region, “Oavint Anomaly”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be