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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -420
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 6
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 693
Near the Galactic Meridian
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 324 144 light years from the core
This is « Koneali » — a mystery wrapped in starlight
062B5E5CLocated in the Quadrant Gamma γ of Euclid, ≈ 324 144 light years from the galactic center
At 324 144 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A forgotten corner of the galaxy, where nothing is known
Though absent from most maps, this region has been quietly admired by travelers
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079062B5E5C | ||||
➔ Local Atlas Station | 107A062B5E5C | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
➔ Lotian | 042B0E5D | 2 191 ly away |
➔ Renjamb Nebula | 042B0E5E | 2 298 ly away |
➔ Viusal Expanse | FD2BDE55 | 5 571 ly away |
➔ Duceeticau Nebula | 042A2E4D | 9 716 ly away |
➔ Linniy Adjunct | 02299E66 | 12 000 ly away |
➔ Duarourv Sector | 012B3E7A | 12 192 ly away |
➔ The Arm of Uipaxing | 01298E65 | 12 309 ly away |
➔ Aymofe Mass | 022B4E7B | 12 509 ly away |
➔ Sea of Ugpsucea | 0229CE42 | 14 516 ly away |
➔ Ulenkez | 012DBE65 | 15 748 ly away |
➔ Luythit Boundary | 022DCE66 | 16 184 ly away |
➔ Rojangh Conflux | 042CFE39 | 17 459 ly away |
➔ Unbino Mass | 00284E74 | 21 956 ly away |
➔ Neviliaei Void | FB2EBE67 | 22 478 ly away |
➔ Bikuand Void | FC2ECE68 | 22 870 ly away |
➔ Lagasi Nebula | 00282E76 | 23 023 ly away |
The name of this region, “Koneali”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be