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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Bruyni Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X 764
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 6
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1122
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 542 972 light years from the core
« Bruyni Quadrant ». No records. No stories. Let's make some
06B9E2FCResiding in the Quadrant Beta β of Euclid, about ≈ 542 972 light years from the galaxy's center
At 542 972 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye
No map shows this space, a place lost to time and knowledge
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107906B9E2FC | ||||
| ➔ Local Atlas Station | 107A06B9E2FC | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
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- FPS:
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| ➔ Isihthar | 04BA12FA | 1 649 ly away |
| ➔ Bacanss | 00BAF303 | 7 736 ly away |
| ➔ Nubian Conflux | FDB9430B | 8 060 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 8 579 ly away |
| ➔ Sea of Ohiman | FDB9230C | 8 773 ly away |
| ➔ The Arm of Baquit | 03BA4321 | 15 041 ly away |
| ➔ Jamurr Anomaly | FDBAC2DA | 15 142 ly away |
| ➔ Kiolse Anomaly | FDBAC2D6 | 16 594 ly away |
| ➔ Sea of Rimothe | FEB7E2E1 | 17 051 ly away |
| ➔ Ridwigurre Band | 00BC92FB | 17 371 ly away |
| ➔ Sea of Safdieo | 00BCA320 | 22 867 ly away |
| ➔ Hoslovy Shallows | 00BCB31F | 22 929 ly away |
The name of this region, “Bruyni Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be