S
N
E
W
⤿ 3D ⤾
↺
𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 764
Near Central Axis
↦ East Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 6
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1121
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 542 641 light years from the core
Few dare to venture into « Tiquenoto ». Welcome
06B9F2FCFound within the Quadrant Beta β of Euclid, ≈ 542 641 light years from the galactic core
At 542 641 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
In this void of the galaxy, the unknown rules and the secrets are vast
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107906B9F2FC | ||||
| ➔ Local Atlas Station | 107A06B9F2FC | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
| ➔ Isihthar | 04BA12FA | 1 386 ly away |
| ➔ Bacanss | 00BAF303 | 7 386 ly away |
| ➔ Nubian Conflux | FDB9430B | 8 266 ly away |
| ➔ Rioneyrit Instability | FCB9830E | 8 699 ly away |
| ➔ Sea of Ohiman | FDB9230C | 8 998 ly away |
| ➔ The Arm of Baquit | 03BA4321 | 14 983 ly away |
| ➔ Jamurr Anomaly | FDBAC2DA | 14 999 ly away |
| ➔ Kiolse Anomaly | FDBAC2D6 | 16 463 ly away |
| ➔ Ridwigurre Band | 00BC92FB | 16 975 ly away |
| ➔ Sea of Rimothe | FEB7E2E1 | 17 353 ly away |
| ➔ Sea of Safdieo | 00BCA320 | 22 560 ly away |
| ➔ Hoslovy Shallows | 00BCB31F | 22 617 ly away |
The name of this region, “Tiquenoto”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be