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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X -705
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 6
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -903
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 458 252 light years from the core
So few have seen « Sea of Qeroose » — and now you're one of them
06C79D3FFound within the Quadrant Alpha α of Euclid, ≈ 458 252 light years from the heart of the galaxy
At 458 252 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
This region has drawn quiet praise for its natural setting
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107906C79D3F | ||||
➔ Local Atlas Station | 107A06C79D3F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Emwezi Anomaly | 00C7BD3F | 2 530 ly away |
➔ Kuipai | 03C84D41 | 4 630 ly away |
➔ The Arm of Sotigai | 03C85D42 | 5 091 ly away |
➔ eyhanse | 04C79D2D | 7 244 ly away |
➔ gujalvl mass | 03C78D2C | 7 705 ly away |
➔ Sea of Uvumbwen | FEC79D21 | 12 419 ly away |
➔ Ressome Anomaly | FEC77D21 | 12 445 ly away |
➔ Sea of Shtermesh | 02C68D1B | 16 005 ly away |
➔ Indiwa Instability | 02C67D1A | 16 536 ly away |
➔ Rexanekep Quadrant | FCC76D0F | 19 649 ly away |
➔ Vochom Adjunct | FCC54D60 | 20 231 ly away |
➔ Dezhaoki | 02C7DD0A | 21 320 ly away |
➔ The Arm of Abresta | FFC69D0C | 21 563 ly away |
➔ The Arm of Eufaylor | FFC55D6B | 22 912 ly away |
➔ Ijchadi Cloud | 01C9FD14 | 23 041 ly away |
The name of this region, “Sea of Qeroose”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be