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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Orniania Sector »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -978
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 15
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -103
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 393 409 light years from the core
« Orniania Sector ». Nothing is written. Everything is possible
0FF99C2EPositioned in the Quadrant Alpha α quadrant of Euclid, ≈ 393 409 light years from the galactic core
At 393 409 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground
No map shows this space, a place lost to time and knowledge
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790FF99C2E | ||||
➔ Local Atlas Station | 107A0FF99C2E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Ullore | 0FF97C2D | 894 ly away |
➔ Emcabar Instability | FFF99C2F | 6 412 ly away |
➔ Guyvasik Quadrant | FFFA6C23 | 9 347 ly away |
➔ Utskao Sector | FDF90C1F | 10 040 ly away |
➔ Afordau Instability | 03FB3C0E | 17 177 ly away |
➔ Asyenks Fringe | 02FB2C0D | 17 357 ly away |
➔ Kachly Band | FDF6EC36 | 18 919 ly away |
➔ Xiwellma Terminus | 02FA6C5A | 19 075 ly away |
➔ Yegova Shallows | 01F81C56 | 19 481 ly away |
➔ Sea of Kaqchiser | FFFC0C14 | 19 811 ly away |
➔ Sea of Koleyzh | 01F82C58 | 19 956 ly away |
➔ Guyalam Mass | 02F62C2B | 22 638 ly away |
➔ Tatnera Cluster | FFF9BBF7 | 22 926 ly away |
The name of this region, “Orniania Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be