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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▖ Block 3
    ☐³ Cube 3
◇ Region « Biythern Sector »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -978

Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y 15

Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -104

Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy

R₀ ≈ 393 451 light years from the core

Navigate to Adjacent Regions

« Biythern Sector » — unclaimed, unforgettable. Welcome!

0FF98C2E
Found within the Quadrant Alpha α of Euclid, about ≈ 393 451 light years from the heart of the galaxy

At 393 451 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories

Here, in the deepest unknown, only the brave dare to enter

This region has drawn quiet praise for its natural setting

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10790FF98C2E
Local Atlas Station
107A0FF98C2E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Sea of Ullore 0FF97C2D 566 ly away
Emcabar Instability FFF99C2F 6 425 ly away
Guyvasik Quadrant FFFA6C23 9 575 ly away
Utskao Sector FDF90C1F 9 904 ly away
Afordau Instability 03FB3C0E 17 422 ly away
Asyenks Fringe 02FB2C0D 17 591 ly away
Kachly Band FDF6EC36 18 556 ly away
Xiwellma Terminus 02FA6C5A 19 187 ly away
Yegova Shallows 01F81C56 19 287 ly away
Sea of Koleyzh 01F82C58 19 775 ly away
Sea of Kaqchiser FFFC0C14 20 128 ly away
Guyalam Mass 02F62C2B 22 249 ly away
Tatnera Cluster FFF9BBF7 22 943 ly away
Recently visited

all my glyphs ➔
The name of this region, “Biythern Sector”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be