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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Biythern Sector »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -978
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y 15
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -104
Galactic Central Plane
↥ North Spatial Progression
Right in the middle of the galaxy
R₀ ≈ 393 451 light years from the core
« Biythern Sector » — unclaimed, unforgettable. Welcome!
0FF98C2EFound within the Quadrant Alpha α of Euclid, about ≈ 393 451 light years from the heart of the galaxy
At 393 451 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
Here, in the deepest unknown, only the brave dare to enter
This region has drawn quiet praise for its natural setting
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10790FF98C2E | ||||
➔ Local Atlas Station | 107A0FF98C2E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
➔ Sea of Ullore | 0FF97C2D | 566 ly away |
➔ Emcabar Instability | FFF99C2F | 6 425 ly away |
➔ Guyvasik Quadrant | FFFA6C23 | 9 575 ly away |
➔ Utskao Sector | FDF90C1F | 9 904 ly away |
➔ Afordau Instability | 03FB3C0E | 17 422 ly away |
➔ Asyenks Fringe | 02FB2C0D | 17 591 ly away |
➔ Kachly Band | FDF6EC36 | 18 556 ly away |
➔ Xiwellma Terminus | 02FA6C5A | 19 187 ly away |
➔ Yegova Shallows | 01F81C56 | 19 287 ly away |
➔ Sea of Koleyzh | 01F82C58 | 19 775 ly away |
➔ Sea of Kaqchiser | FFFC0C14 | 20 128 ly away |
➔ Guyalam Mass | 02F62C2B | 22 249 ly away |
➔ Tatnera Cluster | FFF9BBF7 | 22 943 ly away |
The name of this region, “Biythern Sector”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be