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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Ahcalown Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -416
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 18
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -589
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 528 light years from the core
« Ahcalown Quadrant » — unclaimed, unforgettable. Welcome!
12DB3E60Found in the Quadrant Alpha α of Euclid, roughly ≈ 288 528 light years from the galactic center
At 288 528 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery
In the depths of uncivilized space, only the brave dare to enter
Though absent from most maps, this region has been quietly admired by travelers
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 107912DB3E60 | ||||
| ➔ Local Atlas Station | 107A12DB3E60 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Amherlew Instability | 03DB0E5E | 6 171 ly away |
| ➔ Diytune Anomaly | 00DAEE5D | 7 568 ly away |
| ➔ Lifatew | 00DAEE5C | 7 642 ly away |
| ➔ Ubcanti Boundary | 00DAEE51 | 9 583 ly away |
| ➔ Ammiller Expanse | 00DACE50 | 10 032 ly away |
| ➔ Aexand Fringe | FDDBCE53 | 10 515 ly away |
| ➔ Thport Quadrant | 02D97E67 | 13 200 ly away |
| ➔ Duffor Shallows | FEDC7E46 | 15 367 ly away |
| ➔ Atangerd Conflux | 02DBCE3D | 15 809 ly away |
| ➔ Uisena Shallows | FDDC4E43 | 15 854 ly away |
| ➔ Ubindg Expanse | FDDD3E55 | 15 930 ly away |
| ➔ Rougebotr | 01D95E76 | 16 361 ly away |
| ➔ Omtupe Void | 02D92E74 | 16 709 ly away |
| ➔ Lalkerr Adjunct | 03DBBE32 | 19 616 ly away |
| ➔ Regniug Instability | FFDDEE3B | 23 930 ly away |
The name of this region, “Ahcalown Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be