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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Jaitat Instability »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 22
Very Close to Galactic Equator
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -590
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 289 360 light years from the core
You're in uncharted space now — « Jaitat Instability »
16DB2E5EPositioned in the Quadrant Alpha α of Euclid, located approximately ≈ 289 360 light years from the galactic core
At 289 360 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
Unseen, unexplored, and full of hidden secrets, this region is a true unknown
Though unknown, this region has quietly gained a reputation for being visually appealing
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 107916DB2E5E | ||||
➔ Local Atlas Station | 107A16DB2E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 7 642 ly away |
➔ Diytune Anomaly | 00DAEE5D | 8 953 ly away |
➔ Lifatew | 00DAEE5C | 8 980 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 10 346 ly away |
➔ Ammiller Expanse | 00DACE50 | 10 703 ly away |
➔ Aexand Fringe | FDDBCE53 | 11 634 ly away |
➔ Thport Quadrant | 02D97E67 | 13 914 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 945 ly away |
➔ Duffor Shallows | FEDC7E46 | 15 965 ly away |
➔ Uisena Shallows | FDDC4E43 | 16 385 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 947 ly away |
➔ Rougebotr | 01D95E76 | 17 242 ly away |
➔ Omtupe Void | 02D92E74 | 17 472 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 506 ly away |
The name of this region, “Jaitat Instability”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be