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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▝ Block 2
    ☐³ Cube 3
◇ Region « Feumarasaw Adjunct »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -418

Near Central Axis
↤ West Spatial Progression
Close to the center

Top - Bottom axis Y 26

Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line

North - South axis Z -586

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 288 110 light years from the core

Navigate to Adjacent Regions

« Feumarasaw Adjunct » — unclaimed, unforgettable. Welcome!

1ADB6E5E
Found in the Quadrant Alpha α of Euclid, ≈ 288 110 light years from the center of the galaxy

At 288 110 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure

Beyond the known lies uncivilized space — a wild region of pure enigma

Somewhere in the unknown, this unexplored region is rumored to be a sight to behold

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
10791ADB6E5E
Local Atlas Station
107A1ADB6E5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
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- Zoom: scroll wheel
- Pan: right click
- FPS:
Amherlew Instability 03DB0E5E 9 508 ly away
Diytune Anomaly 00DAEE5D 10 889 ly away
Lifatew 00DAEE5C 10 911 ly away
Ubcanti Boundary 00DAEE51 12 060 ly away
Ammiller Expanse 00DACE50 12 471 ly away
Aexand Fringe FDDBCE53 12 636 ly away
Thport Quadrant 02D97E67 16 090 ly away
Duffor Shallows FEDC7E46 16 243 ly away
Atangerd Conflux 02DBCE3D 16 497 ly away
Ubindg Expanse FDDD3E55 16 795 ly away
Uisena Shallows FDDC4E43 16 810 ly away
Rougebotr 01D95E76 19 142 ly away
Omtupe Void 02D92E74 19 415 ly away
Lalkerr Adjunct 03DBBE32 19 960 ly away
Regniug Instability FFDDEE3B 23 846 ly away
Recently visited

all my glyphs ➔
The name of this region, “Feumarasaw Adjunct”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be