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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Yibasism Fringe »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 27
Near Equatorial Plane
↟ Upper Spatial Progression
Just near the middle line
⬌North - South axis Z -586
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 288 125 light years from the core
« Yibasism Fringe » — unfamiliar stars, untold paths
1BDB6E5EFound within the Quadrant Alpha α of Euclid, ≈ 288 125 light years from the galactic core
At 288 125 light years from the core, the region is Reachable ! A region full of life and energy, but where tranquility reigns supreme
The mysteries of this unknown region stretch beyond imagination
The unknown stretches endlessly, but some say this region is one of the galaxy's most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 10791BDB6E5E | ||||
➔ Local Atlas Station | 107A1BDB6E5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Amherlew Instability | 03DB0E5E | 9 895 ly away |
➔ Diytune Anomaly | 00DAEE5D | 11 271 ly away |
➔ Lifatew | 00DAEE5C | 11 292 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 12 406 ly away |
➔ Ammiller Expanse | 00DACE50 | 12 806 ly away |
➔ Aexand Fringe | FDDBCE53 | 13 005 ly away |
➔ Thport Quadrant | 02D97E67 | 16 332 ly away |
➔ Duffor Shallows | FEDC7E46 | 16 522 ly away |
➔ Atangerd Conflux | 02DBCE3D | 16 733 ly away |
➔ Ubindg Expanse | FDDD3E55 | 17 074 ly away |
➔ Uisena Shallows | FDDC4E43 | 17 088 ly away |
➔ Rougebotr | 01D95E76 | 19 354 ly away |
➔ Omtupe Void | 02D92E74 | 19 616 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 20 147 ly away |
The name of this region, “Yibasism Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be