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𖦹Euclid (1) is a Normal galaxy
◇ Region
« The Arm of Oubeosk »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -852
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -50
Near Equatorial Plane
↡ Lower Spatial Progression
Somewhere between the middle and the edges
⬌North - South axis Z 948
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 510 233 light years from the core
So few have seen « The Arm of Oubeosk » — and now you're one of them
CE3B4CACSituated in the Quadrant Gamma γ of Euclid, around ≈ 510 233 light years from the galactic center
At 510 233 light years from the core, the region is Reachable ! A region of balance, where systems flourish and space feels at home
No one knows what lies within this unexplored corner of uncivilized space
Despite being uncharted, this region is quietly appreciated by a few who have passed through
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079CE3B4CAC | ||||
➔ Local Atlas Station | 107ACE3B4CAC | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Kemunga Terminus | D03B5CAC | 894 ly away |
➔ Aofee'oor Shallows | F03CDCBD | 18 199 ly away |
➔ Nedjer Spur | FA3BCCBC | 18 999 ly away |
➔ Ekpelt Cloud | FE3BDCBA | 20 321 ly away |
➔ Fangari Sector | 023BEC9F | 21 810 ly away |
➔ Oturbo Shallows | 013C8CAA | 21 927 ly away |
➔ Gadiser | FF3C2CC2 | 22 203 ly away |
➔ Ilbarbi Sector | FF3C3CC2 | 22 307 ly away |
➔ Ruxelaw Conflux | 023CBCA9 | 22 775 ly away |
➔ Niklista Terminus | 013A1CBD | 22 807 ly away |
➔ Slogic Fringe | 023A1CBD | 23 165 ly away |
➔ Ulpura Mass | 033CCCA9 | 23 303 ly away |
The name of this region, “The Arm of Oubeosk”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be