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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Itdamnu Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -852
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -50
Near Equatorial Plane
↡ Lower Spatial Progression
Somewhere between the middle and the edges
⬌North - South axis Z 949
Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 510 530 light years from the core
« Itdamnu Shallows » — unmapped, untouched, unexplored
CE3B5CACPositioned within the Quadrant Gamma γ of Euclid, approximately ≈ 510 530 light years from the galactic core
At 510 530 light years from the core, the region is Reachable ! Vast fields of stars with only the occasional disturbance—this is the rhythm of space
Beyond the known, this wild region is a true enigma
In the unknown corners of the galaxy, there are whispers of a beauty found only in this unvisited region
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079CE3B5CAC | ||||
➔ Local Atlas Station | 107ACE3B5CAC | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Kemunga Terminus | D03B5CAC | 800 ly away |
➔ Aofee'oor Shallows | F03CDCBD | 17 982 ly away |
➔ Nedjer Spur | FA3BCCBC | 18 936 ly away |
➔ Ekpelt Cloud | FE3BDCBA | 20 254 ly away |
➔ Fangari Sector | 023BEC9F | 21 740 ly away |
➔ Oturbo Shallows | 013C8CAA | 21 784 ly away |
➔ Gadiser | FF3C2CC2 | 22 105 ly away |
➔ Ilbarbi Sector | FF3C3CC2 | 22 203 ly away |
➔ Ruxelaw Conflux | 023CBCA9 | 22 617 ly away |
➔ Niklista Terminus | 013A1CBD | 22 943 ly away |
➔ Ulpura Mass | 033CCCA9 | 23 141 ly away |
➔ Slogic Fringe | 023A1CBD | 23 300 ly away |
The name of this region, “Itdamnu Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be