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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Esraea Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -418
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -13
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -595
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 290 907 light years from the core
Here you are, in « Esraea Quadrant ». No one expected it
F3DADE5EPositioned in the Quadrant Alpha α of Euclid, approximately ≈ 290 907 light years from the center of the galaxy
At 290 907 light years from the core, the region is Reachable ! Neither too far from the core nor too close to the fringe, this is the true galactic mid-ground
The mysteries of uncivilized space stretch beyond imagination
This unknown region is said to possess unimaginable beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079F3DADE5E | ||||
➔ Local Atlas Station | 107AF3DADE5E | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Diytune Anomaly | 00DAEE5D | 5 231 ly away |
➔ Lifatew | 00DAEE5C | 5 276 ly away |
➔ Amherlew Instability | 03DB0E5E | 6 512 ly away |
➔ Ubcanti Boundary | 00DAEE51 | 7 365 ly away |
➔ Ammiller Expanse | 00DACE50 | 7 652 ly away |
➔ Aexand Fringe | FDDBCE53 | 8 447 ly away |
➔ Thport Quadrant | 02D97E67 | 11 243 ly away |
➔ Rougebotr | 01D95E76 | 14 686 ly away |
➔ Uisena Shallows | FDDC4E43 | 14 740 ly away |
➔ Duffor Shallows | FEDC7E46 | 14 822 ly away |
➔ Omtupe Void | 02D92E74 | 15 168 ly away |
➔ Atangerd Conflux | 02DBCE3D | 15 692 ly away |
➔ Ubindg Expanse | FDDD3E55 | 16 125 ly away |
➔ Lalkerr Adjunct | 03DBBE32 | 19 547 ly away |
➔ Zikega | 00D80E80 | 23 152 ly away |
The name of this region, “Esraea Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be