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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Richoler Fringe »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -878
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -968
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 522 750 light years from the core
« Richoler Fringe ». Nothing is written. Everything is possible
FCC38C92Situated in the Quadrant Alpha α of Euclid, roughly ≈ 522 750 light years away from the galactic core
At 522 750 light years from the core, the region is Reachable ! The stars here are friendly, like old friends waiting to tell you their stories
Untouched by explorers, uncivilized space holds secrets yet to be uncovered
This corner of the unknown may be the galaxy’s best-kept secret, holding beauty beyond imagination
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FCC38C92 | ||||
➔ Local Atlas Station | 107AFCC38C92 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Yaevelt | FFC32C92 | 2 683 ly away |
➔ Osbech Spur | FDC35CB1 | 12 464 ly away |
➔ The Arm of Selmsut | FCC14C93 | 14 406 ly away |
➔ Yubiakux Conflux | FEC55CB1 | 16 999 ly away |
➔ Fowlin Void | FEC55CB2 | 17 293 ly away |
➔ Fronteira Zeranu | 03C0EC84 | 17 929 ly away |
➔ Keychelev | 02C20C66 | 20 191 ly away |
➔ Zugenk Quadrant | 02C21C65 | 20 357 ly away |
➔ Nimoffut Conflux | 02C1DC66 | 20 788 ly away |
➔ Aglomerado Viusik | 03C05C7C | 22 393 ly away |
➔ Egbatzi Void | 05C5ACBF | 22 846 ly away |
➔ Utchad Band | FDC48C59 | 23 685 ly away |
➔ Odewisht | FDC47C58 | 23 967 ly away |
The name of this region, “Richoler Fringe”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be