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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Vugaarn Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -878
Inner Coordinate Cluster
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -4
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -967
Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides
R₀ ≈ 522 454 light years from the core
You've reached « Vugaarn Shallows », but no one really knows what lies here
FCC39C92Located at the heart of the Quadrant Alpha α quadrant in Euclid, approximately ≈ 522 454 light years from the galactic core
At 522 454 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
No map shows this uncivilized space, a place hidden from history and science
This region has drawn quiet praise for its natural setting
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FCC39C92 | ||||
➔ Local Atlas Station | 107AFCC39C92 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Sea of Yaevelt | FFC32C92 | 3 046 ly away |
➔ Osbech Spur | FDC35CB1 | 12 509 ly away |
➔ The Arm of Selmsut | FCC14C93 | 14 805 ly away |
➔ Yubiakux Conflux | FEC55CB1 | 16 728 ly away |
➔ Fowlin Void | FEC55CB2 | 17 027 ly away |
➔ Fronteira Zeranu | 03C0EC84 | 18 304 ly away |
➔ Keychelev | 02C20C66 | 20 384 ly away |
➔ Zugenk Quadrant | 02C21C65 | 20 541 ly away |
➔ Nimoffut Conflux | 02C1DC66 | 20 999 ly away |
➔ Egbatzi Void | 05C5ACBF | 22 610 ly away |
➔ Aglomerado Viusik | 03C05C7C | 22 758 ly away |
➔ Utchad Band | FDC48C59 | 23 580 ly away |
➔ Odewisht | FDC47C58 | 23 870 ly away |
The name of this region, “Vugaarn Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be