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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 3
  ▗ Block 4
    ☐² Cube 2
◇ Region « Gihsier Mass »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -1186

Inner Coordinate Cluster
↤ West Spatial Progression
At the edge of the galaxy's main area

Top - Bottom axis Y -4

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -438

Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line

R₀ ≈ 505 720 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Gihsier Mass »

FCE4AB5E
Found within the Quadrant Alpha α of Euclid, about ≈ 505 720 light years from the heart of the galaxy

At 505 720 light years from the core, the region is Reachable ! Life thrives here, yet this region remains a canvas for the bold and curious

A realm unexplored, where the unknown reigns supreme

In the uncharted reaches, beauty is said to flourish in this unknown expanse

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FCE4AB5E
Local Atlas Station
107AFCE4AB5E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Anjakuxi 03E49B5E 2 828 ly away
Louvumbie Fringe 03E5AB55 7 859 ly away
Divinor Fringe FCE54B4D 7 889 ly away
Eztikl Shallows 00E5AB49 10 681 ly away
Gabunc Sector 01E68B6B 13 230 ly away
Yarhodh FCE3FB80 14 294 ly away
Atvash Quadrant 01E6AB70 14 822 ly away
Neysnann Fringe 02E1FB73 19 291 ly away
Sevenum Band 03E78B51 19 325 ly away
Lohenc 02E7AB56 19 612 ly away
Fucatsa Instability 02E20B78 19 904 ly away
Furtun Conflux FDE19B53 20 092 ly away
Oethern Shallows FEE22B3B 21 275 ly away
Pahambu 01E79B78 21 578 ly away
Quaymi 01E79B79 21 773 ly away
Meiadil Mass FFE30B2B 22 929 ly away
Pishase Void FFE2FB2B 23 114 ly away
Recently visited

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The name of this region, “Gihsier Mass”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be