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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Zapillc Conflux »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -161
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1205
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 486 285 light years from the core
Welcome to « Zapillc Conflux », a blank spot on every map
FD4B5F5FResiding in the Quadrant Gamma γ of Euclid, about ≈ 486 285 light years from the galaxy's center
At 486 285 light years from the core, the region is Reachable ! Not too close, not too far—the perfect balance between safety and mystery
No one knows what lies within this unexplored expanse of the galaxy
In the heart of the unknown, beauty is said to thrive in this unexplored region
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD4B5F5F | ||||
➔ Local Atlas Station | 107AFD4B5F5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Cllobl Nebula | 004BBF5E | 2 713 ly away |
➔ The Arm of Himotho | 014BCF5E | 3 250 ly away |
➔ Yadurok | 034B1F50 | 6 657 ly away |
➔ Dinertnyi Quadrant | 044B1F50 | 6 812 ly away |
➔ Twalgori | 024C7F70 | 10 103 ly away |
➔ Pegaffne Quadrant | 024C7F71 | 10 377 ly away |
➔ Nusmish Conflux | 014B9F7C | 11 819 ly away |
➔ The Arm of Tihtige | 014BAF7C | 11 879 ly away |
➔ Dimikha Nebula | 004B1F3E | 13 351 ly away |
➔ Susson Quadrant | FD496F79 | 16 184 ly away |
➔ Caurev Void | 034B2F92 | 20 576 ly away |
➔ Arxvell Cloud | 024E4F79 | 21 578 ly away |
➔ Drasil Fringe | 004D2F2F | 22 464 ly away |
➔ Riumfu Conflux | 004B7F98 | 22 846 ly away |
The name of this region, “Zapillc Conflux”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be