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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Gavashenza Void »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -161
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1206
Inner Longitudinal Region
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 486 681 light years from the core
« Gavashenza Void » — unclaimed, unforgettable. Welcome!
FD4B6F5FLocated at the heart of the Quadrant Gamma γ quadrant in Euclid, approximately ≈ 486 681 light years from the galactic core
At 486 681 light years from the core, the region is Reachable ! A vast, stable region where many journeys begin and end
This wild, unknown region has yet to be touched by any hand
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FD4B6F5F | ||||
➔ Local Atlas Station | 107AFD4B6F5F | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Cllobl Nebula | 004BBF5E | 2 366 ly away |
➔ The Arm of Himotho | 014BCF5E | 2 912 ly away |
➔ Yadurok | 034B1F50 | 6 765 ly away |
➔ Dinertnyi Quadrant | 044B1F50 | 6 917 ly away |
➔ Twalgori | 024C7F70 | 9 822 ly away |
➔ Pegaffne Quadrant | 024C7F71 | 10 103 ly away |
➔ Nusmish Conflux | 014B9F7C | 11 771 ly away |
➔ The Arm of Tihtige | 014BAF7C | 11 819 ly away |
➔ Dimikha Nebula | 004B1F3E | 13 404 ly away |
➔ Susson Quadrant | FD496F79 | 16 492 ly away |
➔ Caurev Void | 034B2F92 | 20 603 ly away |
➔ Arxvell Cloud | 024E4F79 | 21 230 ly away |
➔ Drasil Fringe | 004D2F2F | 22 260 ly away |
➔ Riumfu Conflux | 004B7F98 | 22 835 ly away |
The name of this region, “Gavashenza Void”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be