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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Moclanpe Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -378
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -3
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1323
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 550 378 light years from the core
You've reached « Moclanpe Shallows », but no one really knows what lies here
FDAD5E86Located in the Quadrant Alpha α of Euclid, about≈ 550 378 light years from the galactic core
At 550 378 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories
Beyond the known, this wild region is a true enigma
Lost in the vastness, this unknown region is rumored to be one of the galaxy’s most beautiful
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FDAD5E86 | ||||
➔ Local Atlas Station | 107AFDAD5E86 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Kunosa | 00AD5E88 | 1 442 ly away |
➔ Wabaral | 00AD4E88 | 1 497 ly away |
➔ Uiaroge | FFAD2E9C | 8 917 ly away |
➔ The Arm of Agginba | FFAEFE7E | 10 911 ly away |
➔ Cutulib | FFAF0E7E | 11 292 ly away |
➔ Zajdartze Cluster | FCAE6E6B | 12 769 ly away |
➔ Sesznek | FCAADE80 | 16 184 ly away |
➔ Aavanec | 04AC9EAC | 16 184 ly away |
➔ Roosag Sector | 04AC8EAC | 16 307 ly away |
➔ Drusza Boundary | FCAA8E7F | 18 221 ly away |
➔ The Arm of Nesachwo | FBAD9EB7 | 19 681 ly away |
➔ Thmulur Conflux | FCAD8EB8 | 20 040 ly away |
➔ Nikhinep Fringe | FEAACE63 | 21 567 ly away |
The name of this region, “Moclanpe Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be