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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Sibiol Shallows »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -378
Galactic Core Proximity
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1323
Intermediate Longitudinal Zone
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 550 377 light years from the core
« Sibiol Shallows » — unclaimed, unforgettable. Welcome!
FEAD5E86Found in the Quadrant Alpha α of Euclid, roughly ≈ 550 377 light years from the galactic center
At 550 377 light years from the core, the region is Reachable ! Where the galaxy’s rhythms steady themselves, ready for the next adventure
A forgotten corner of uncivilized space where nothing is known
This unexplored realm may be unknown to most, but its beauty is the stuff of legends
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FEAD5E86 | ||||
➔ Local Atlas Station | 107AFEAD5E86 | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Kunosa | 00AD5E88 | 1 131 ly away |
➔ Wabaral | 00AD4E88 | 1 200 ly away |
➔ Uiaroge | FFAD2E9C | 8 890 ly away |
➔ The Arm of Agginba | FFAEFE7E | 10 889 ly away |
➔ Cutulib | FFAF0E7E | 11 271 ly away |
➔ Zajdartze Cluster | FCAE6E6B | 12 787 ly away |
➔ Aavanec | 04AC9EAC | 16 120 ly away |
➔ Sesznek | FCAADE80 | 16 199 ly away |
➔ Roosag Sector | 04AC8EAC | 16 243 ly away |
➔ Drusza Boundary | FCAA8E7F | 18 234 ly away |
➔ The Arm of Nesachwo | FBAD9EB7 | 19 702 ly away |
➔ Thmulur Conflux | FCAD8EB8 | 20 052 ly away |
➔ Nikhinep Fringe | FEAACE63 | 21 563 ly away |
The name of this region, “Sibiol Shallows”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be