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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Tiocco Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -709
Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 434
Near the Galactic Meridian
↧ South Spatial Progression
Very close to the central line
R₀ ≈ 332 516 light years from the core
Few dare to venture into « Tiocco Quadrant ». Welcome
FE1B2D3BResiding in the Quadrant Gamma γ of Euclid, about ≈ 332 516 light years from the galactic core
At 332 516 light years from the core, the region is Reachable ! Out here, it feels like the galaxy is slowly revealing its deepest mysteries
This is uncivilized space — a realm unexplored, where the unknown reigns supreme
A few scattered reports suggest this uncharted region may be worth a visit
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FE1B2D3B | ||||
➔ Local Atlas Station | 107AFE1B2D3B | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Uperod | 011B1D3C | 1 327 ly away |
➔ Oscoval Anomaly | 021B2D3D | 1 789 ly away |
➔ Giqvist Cloud | FD1CED24 | 14 500 ly away |
➔ Iwargonno Instability | 001A9D65 | 17 200 ly away |
➔ Luceniz Boundary | 011A8D65 | 17 311 ly away |
➔ Sibacoc | FE1D3D1E | 17 573 ly away |
➔ Dalandra Band | FD1D4D1F | 17 623 ly away |
➔ Yihymenh Fringe | 031CFD1A | 17 686 ly away |
➔ Edosamoso Void | 021D6D1F | 18 313 ly away |
➔ Jomarius Void | 021C1D6B | 20 179 ly away |
➔ The Arm of Dastrojia | 021C1D6C | 20 560 ly away |
➔ Wezinq | 031D3D63 | 20 838 ly away |
➔ Sea of Hajarak | 0219AD6A | 21 170 ly away |
➔ Ruharyb Shallows | 0219AD6B | 21 526 ly away |
The name of this region, “Tiocco Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be