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𖦹Euclid (1) is a Normal galaxy
⬌West - East axis X 229
Galactic Core Proximity
↦ East Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -2
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -528
Near the Galactic Meridian
↥ North Spatial Progression
Very close to the central line
R₀ ≈ 230 210 light years from the core
Ah, « Rurinja »... unknown, unexplored, and now yours to discover
FEDF00E5Located in the Quadrant Beta β of Euclid, about≈ 230 210 light years from the galactic core
At 230 210 light years from the core, the region is Reachable ! Tranquil and constant, yet always with the promise of something beyond
Unseen, unexplored, and uncivilized — this region defies all understanding
Though absent from most maps, this region has been quietly admired by travelers
Known Systems in this Region
| Name | Spectral | Locals | Wealth | Conflict | Address |
|---|---|---|---|---|---|
| ➔ Region's Black Hole | 1079FEDF00E5 | ||||
| ➔ Local Atlas Station | 107AFEDF00E5 | ||||
| ➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
| ➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ | ||||
Nearby Known Regions
Tools:
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- FPS:
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- FPS:
| ➔ Sea of Lorcinnia | FDDEF0E9 | 1 697 ly away |
| ➔ Haneldra Void | 01DEA0D4 | 7 310 ly away |
| ➔ Sea of Levyner | FDDF80D1 | 8 626 ly away |
| ➔ Olzuno Void | FDE110D4 | 14 854 ly away |
| ➔ Akplan Boundary | FEDFD0C1 | 15 310 ly away |
| ➔ Gumili Cluster | FDDE30BE | 16 449 ly away |
| ➔ Afrecu Adjunct | FDDE20BE | 16 580 ly away |
| ➔ Aapoyane Cloud | FDDD2103 | 16 975 ly away |
| ➔ Ajnatjmar Void | FEDF7110 | 17 426 ly away |
| ➔ Awlini Boundary | FEDF7111 | 17 821 ly away |
| ➔ The Arm of Uodinn | FDDDC0BC | 18 252 ly away |
| ➔ Guhampz Anomaly | FDDDC0BB | 18 612 ly away |
| ➔ Sea of Uchece | 02E0F0B7 | 22 246 ly away |
| ➔ Yetamat Sector | 03DFA0AC | 23 234 ly away |
The name of this region, “Rurinja”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be