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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Sea of Daurut »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -282

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 994

Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 413 291 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Sea of Daurut »

FF3E2EE6
Positioned in the Quadrant Gamma γ of Euclid, located ≈ 413 291 light years from the galactic core

At 413 291 light years from the core, the region is Reachable ! Space feels familiar here, but it’s still filled with untold stories

No map shows this space, a place lost to time and knowledge

Though absent from most maps, this region has been quietly admired by travelers

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF3E2EE6
Local Atlas Station
107AFF3E2EE6
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Ifjaru Spur 003E4EE7 980 ly away
Magazza 003E4EE5 980 ly away
Teynechi Conflux 023F0EEB 6 066 ly away
Efloug FF3F3EEF 7 694 ly away
Cuachir Anomaly FC3CEEDF 8 560 ly away
Qeqchi Nebula FF3F4EF2 8 653 ly away
Idpatv Shallows FF3F5EF3 9 209 ly away
Iaeinsig Conflux FD3FDF03 15 869 ly away
Wiljawak Spur 04414EF0 20 494 ly away
Ioganum Nebula 043C2EBC 21 215 ly away
Justha Anomaly 013FBEB4 22 375 ly away
Wannasan 013BBF11 23 234 ly away
Bridjali Void FD3F8F1D 23 708 ly away
The Arm of Inratem FD3F7F1E 23 937 ly away
Recently visited

all my glyphs ➔
The name of this region, “Sea of Daurut”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be