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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Gamma γ
Sector 2
  ▗ Block 4
    ☐³ Cube 3
◇ Region « Sea of Uclive »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -282

Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z 995

Inner Longitudinal Region
↧ South Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 413 676 light years from the core

Navigate to Adjacent Regions

Step into the unknown: « Sea of Uclive »

FF3E3EE6
Found within the Quadrant Gamma γ of Euclid, ≈ 413 676 light years from the heart of the galaxy

At 413 676 light years from the core, the region is Reachable ! Calm and welcoming, yet space still holds its secrets in this familiar zone

A place of the unknown, where no one has ventured before

Hidden from the eyes of most, this unknown region may hold some of the galaxy’s most stunning sights

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FF3E3EE6
Local Atlas Station
107AFF3E3EE6
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Ifjaru Spur 003E4EE7 693 ly away
Magazza 003E4EE5 693 ly away
Teynechi Conflux 023F0EEB 5 699 ly away
Efloug FF3F3EEF 7 343 ly away
Qeqchi Nebula FF3F4EF2 8 323 ly away
Idpatv Shallows FF3F5EF3 8 881 ly away
Cuachir Anomaly FC3CEEDF 8 935 ly away
Iaeinsig Conflux FD3FDF03 15 600 ly away
Wiljawak Spur 04414EF0 20 104 ly away
Ioganum Nebula 043C2EBC 21 459 ly away
Justha Anomaly 013FBEB4 22 199 ly away
Wannasan 013BBF11 23 505 ly away
Bridjali Void FD3F8F1D 23 563 ly away
The Arm of Inratem FD3F7F1E 23 799 ly away
Recently visited

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The name of this region, “Sea of Uclive”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be