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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Degcutorn Boundary »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -306
Galactic Core Proximity
↤ West Spatial Progression
Middle of the galaxy
⬌Top - Bottom axis Y -1
Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z -1016
Inner Longitudinal Region
↥ North Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 424 432 light years from the core
It's not on most maps, but you found « Degcutorn Boundary »
FFC08ECEResiding in the Quadrant Alpha α of Euclid, about ≈ 424 432 light years from the galaxy's center
At 424 432 light years from the core, the region is Reachable ! The stars shine brighter in this zone, where the unknown is still within reach
Unseen, unexplored, and uncivilized — this region defies all understanding
This unknown region, though a mystery, is whispered to be stunning beyond compare
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079FFC08ECE | ||||
➔ Local Atlas Station | 107AFFC08ECE | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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- FPS:
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➔ Yetiansa | 01C0FECD | 2 939 ly away |
➔ Slyanm | 01C10ECB | 3 510 ly away |
➔ Ecousek | FEC17EE2 | 10 008 ly away |
➔ Awerpor Anomaly | FEC18EE3 | 10 568 ly away |
➔ Pidoni Cloud | FFC0BEAE | 12 856 ly away |
➔ Nadmeri Sector | 04C25EDD | 13 212 ly away |
➔ Heelops Fringe | FFC06EAC | 13 624 ly away |
➔ Eafith Sector | 04C26EDE | 13 746 ly away |
➔ Ralynetta | 03BE1EDB | 16 522 ly away |
➔ bicels void | 02BE6EED | 18 443 ly away |
➔ makierc expanse | 02BE5EED | 18 740 ly away |
➔ Miutaine Shallows | 03BEDEA2 | 20 711 ly away |
➔ Loalsu | 03BD6EC0 | 20 831 ly away |
➔ Pakosku Shallows | FFC07F04 | 21 604 ly away |
➔ Sekherbod Terminus | FDC04F04 | 21 674 ly away |
➔ Maarid | FDC05F05 | 22 047 ly away |
The name of this region, “Degcutorn Boundary”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be