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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐² Cube 2
◇ Region « Tudevoi Sector »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -705

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -908

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 459 824 light years from the core

Navigate to Adjacent Regions

This is « Tudevoi Sector » — a mystery wrapped in starlight

FFC74D3F
Residing in the Quadrant Alpha α of Euclid, about ≈ 459 824 light years from the galactic core

At 459 824 light years from the core, the region is Reachable ! The perfect place to explore new systems, while the galaxy hums with energy

Untouched by any hand, this region remains a mystery

This unknown region, though a mystery, is whispered to be stunning beyond compare

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FFC74D3F
Local Atlas Station
107AFFC74D3F
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

Tools:
- Orbit: mouse
- Zoom: scroll wheel
- Pan: right click
- FPS:
Emwezi Anomaly 00C7BD3F 2 828 ly away
Kuipai 03C84D41 6 645 ly away
The Arm of Sotigai 03C85D42 7 088 ly away
eyhanse 04C79D2D 7 736 ly away
gujalvl mass 03C78D2C 7 930 ly away
Ressome Anomaly FEC77D21 12 066 ly away
Sea of Uvumbwen FEC79D21 12 172 ly away
Sea of Shtermesh 02C68D1B 15 226 ly away
Indiwa Instability 02C67D1A 15 733 ly away
Vochom Adjunct FCC54D60 18 426 ly away
Rexanekep Quadrant FCC76D0F 19 254 ly away
The Arm of Abresta FFC69D0C 20 869 ly away
The Arm of Eufaylor FFC55D6B 21 530 ly away
Dezhaoki 02C7DD0A 21 537 ly away
Recently visited

all my glyphs ➔
The name of this region, “Tudevoi Sector”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be