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⤿ 3D ⤾
𖦹Euclid (1) is a Normal galaxy
Quadrant Alpha α
Sector 4
  ▘ Block 1
    ☐² Cube 2
◇ Region « Leyzhan Conflux »
Reachable

This Region is Reachable
it's neither in the Fade or the Core

West - East axis X -706

Near Central Axis
↤ West Spatial Progression
Between the core and the outer parts

Top - Bottom axis Y -1

Very Close to Galactic Equator
↡ Lower Spatial Progression
Almost touching the middle of the galaxy

North - South axis Z -906

Inner Longitudinal Region
↥ North Spatial Progression
Somewhere between the middle and the far sides

R₀ ≈ 459 438 light years from the core

Navigate to Adjacent Regions

« Leyzhan Conflux » — unmapped, untouched, unexplored

FFC76D3E
Situated in the Quadrant Alpha α of Euclid, around ≈ 459 438 light years from the galactic center

At 459 438 light years from the core, the region is Reachable ! This part of the galaxy is often passed by, but it holds more than meets the eye

Here lies the unexplored, where the unknown is the only constant

Explorers speak of this place with a kind of quiet appreciation, despite its obscurity

Known Systems in this Region

Name Spectral Locals Wealth Conflict Address
Region's Black Hole
1079FFC76D3E
Local Atlas Station
107AFFC76D3E
System at Random
     
Random Purple System
  ⚂   


Nearby Known Regions

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- Pan: right click
- FPS:
Emwezi Anomaly 00C7BD3F 2 078 ly away
Kuipai 03C84D41 5 946 ly away
The Arm of Sotigai 03C85D42 6 412 ly away
eyhanse 04C79D2D 7 189 ly away
gujalvl mass 03C78D2C 7 419 ly away
Ressome Anomaly FEC77D21 11 614 ly away
Sea of Uvumbwen FEC79D21 11 669 ly away
Sea of Shtermesh 02C68D1B 15 126 ly away
Indiwa Instability 02C67D1A 15 646 ly away
Rexanekep Quadrant FCC76D0F 18 838 ly away
Vochom Adjunct FCC54D60 19 271 ly away
The Arm of Abresta FFC69D0C 20 665 ly away
Dezhaoki 02C7DD0A 21 022 ly away
The Arm of Eufaylor FFC55D6B 22 321 ly away
Ijchadi Cloud 01C9FD14 23 491 ly away
Recently visited

all my glyphs ➔
The name of this region, “Leyzhan Conflux”, is generated based on its coordinates. It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be