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𖦹Euclid (1) is a Normal galaxy
◇ Region
« Xaforscah Quadrant »
Reachable
Reachable
This Region is Reachable
it's neither in the Fade or the Core
⬌West - East axis X -422
Near Central Axis
↤ West Spatial Progression
Close to the center
⬌Top - Bottom axis Y 1
Very Close to Galactic Equator
↟ Upper Spatial Progression
Almost touching the middle of the galaxy
⬌North - South axis Z 1252
Intermediate Longitudinal Zone
↧ South Spatial Progression
Getting near the galaxy's north or south edge
R₀ ≈ 528 483 light years from the core
Step into the unknown: « Xaforscah Quadrant »
014E4E5APositioned in the Quadrant Gamma γ of Euclid, located ≈ 528 483 light years from the galactic core
At 528 483 light years from the core, the region is Reachable ! A space between the known and the unknown—perfect for discovery
Here, in the farthest reaches, the unknown rules
Buried deep in the unknown, this mysterious region is thought to hold immense beauty
Known Systems in this Region
Name | Spectral | Locals | Wealth | Conflict | Address |
---|---|---|---|---|---|
➔ Region's Black Hole | 1079014E4E5A | ||||
➔ Local Atlas Station | 107A014E4E5A | ||||
➔ System at Random | ⚃ ⚅ ⚃ ⚁ | ||||
➔ Random Purple System | ⚁ ⚂ ⚅ ⚄ |
Nearby Known Regions
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➔ Ammerr | FF4E4E5A | 800 ly away |
➔ Oersil Spur | FF4E4E5B | 894 ly away |
➔ The Arm of Bilkes | 014EBE74 | 10 770 ly away |
➔ Fussehe Quadrant | 014EBE75 | 11 157 ly away |
➔ Lozerbol Conflux | 014E9E76 | 11 377 ly away |
➔ The Arm of Kumokpol | 03503E5D | 12 484 ly away |
➔ Rabastah Cloud | 034DBE7F | 15 253 ly away |
➔ Hadeate Cluster | 014FEE77 | 15 579 ly away |
➔ Ukalya Shallows | 034BCE61 | 16 263 ly away |
➔ Reudors Conflux | 034BBE61 | 16 657 ly away |
➔ Uptarosc Anomaly | FD4B5E73 | 21 354 ly away |
➔ Ganoong Anomaly | 024BDE34 | 21 784 ly away |
➔ Hilown Shallows | 01506E85 | 21 927 ly away |
➔ Sea of Zaylsorush | FD4EAE95 | 23 776 ly away |
➔ Netpath Quadrant | FC4EAE95 | 23 806 ly away |
The name of this region, “Xaforscah Quadrant”, is generated based on its coordinates.
It’s an educated guess — probably close to the real name, but not guaranteed. It's an approximation, just what the engine of glyphs.had.sh thinks it might be